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    148932

    [GEE引擎] GEE引擎项链幸运脚本 GEEM2幸运转移脚本范例发享

     火... [复制链接]

    [GEE引擎] GEE引擎项链幸运脚本 GEEM2幸运转移脚本范例发享

     火... [复制链接]
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    113598

    灌水之王活跃会员突出贡献优秀版主荣誉管理论坛元老

    趣游论坛 2019-1-21 12:06:17 / 显示全部楼层 /阅读模式
    148932
    20190121120228.png

    [@main]
    #IF
    #ACT
    OPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
    <ImgEx:11:92:93:94:148:400/@确定强化><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
    <ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
    <ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>

    [@ItemIntoBox3]
    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 0
    #ACT
    SetUpgradeItem 3
    GOTO @幸运0
    break

    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 1
    #ACT
    SetUpgradeItem 3
    GOTO @幸运1
    break

    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 2
    #ACT
    SetUpgradeItem 3
    GOTO @幸运2
    break


    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 3
    #ACT
    SetUpgradeItem 3
    GOTO @幸运3
    break

    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 4
    #ACT
    SetUpgradeItem 3
    GOTO @幸运4
    break

    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 > 4
    #ACT
    SetUpgradeItem 3
    GOTO @幸运5
    break



    ;==============================================================
    [@幸运0]
    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 0
    #ACT
    SetUpgradeItem 3
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
    <ImgEx:11:92:93:94:148:400/@强化幸运1><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
    <ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
    <ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
    <text:20000元宝:-45:328{FCOLOR=56}>
    <text:70%:-100:353{FCOLOR=56}>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 没有项链装备!!!!
    break

    [@强化幸运1]
    #IF
    random 2
    CHECKGAMEGOLD > 19999
    #ACT
    GAMEGOLD - 20000
    CHANGEITEMADDVALUE boxitem3 1 + 1
    SendMsg 6 项链升级幸运成功!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 1
    CHECKGAMEGOLD > 19999
    #ACT
    GAMEGOLD - 20000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break
    #ELSEACT
    ReturnBoxItem 3
    MESSAGEBOX \\你的元宝不足20000!
    break
    ;==============================================================

    [@幸运1]
    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 1
    #ACT
    SetUpgradeItem 3
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
    <ImgEx:11:92:93:94:148:400/@强化幸运2><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
    <ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
    <ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
    <text:30000元宝:-45:328{FCOLOR=56}>
    <text:60%:-100:353{FCOLOR=56}>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 没有项链装备!!!!
    break

    [@强化幸运2]
    #IF
    random 10
    CHECKGAMEGOLD > 29999
    #ACT
    GAMEGOLD - 30000
    CHANGEITEMADDVALUE boxitem3 1 + 1
    SendMsg 6 项链升级幸运成功!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 5
    CHECKGAMEGOLD > 29999
    #ACT
    GAMEGOLD - 30000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 4
    CHECKGAMEGOLD > 29999
    #ACT
    GAMEGOLD - 30000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break


    #IF
    random 3
    CHECKGAMEGOLD > 29999
    #ACT
    GAMEGOLD - 30000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 2
    CHECKGAMEGOLD > 29999
    #ACT
    GAMEGOLD - 30000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break


    #IF
    random 1
    CHECKGAMEGOLD > 29999
    #ACT
    GAMEGOLD - 30000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break
    #ELSEACT
    ReturnBoxItem 3
    MESSAGEBOX \\你的元宝不足30000!
    break
    ;==============================================================

    [@幸运2]
    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 2
    #ACT
    SetUpgradeItem 3
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
    <ImgEx:11:92:93:94:148:400/@强化幸运3><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
    <ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
    <ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
    <text:40000元宝:-45:328{FCOLOR=56}>
    <text:50%:-100:353{FCOLOR=56}>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 没有项链装备!!!!
    break

    [@强化幸运3]
    #IF
    random 15
    CHECKGAMEGOLD > 39999
    #ACT
    GAMEGOLD - 40000
    CHANGEITEMADDVALUE boxitem3 1 + 1
    SendMsg 6 项链升级幸运成功!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 10
    CHECKGAMEGOLD > 39999
    #ACT
    GAMEGOLD - 40000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 8
    CHECKGAMEGOLD > 39999
    #ACT
    GAMEGOLD - 40000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 3
    CHECKGAMEGOLD > 39999
    #ACT
    GAMEGOLD - 40000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 1
    CHECKGAMEGOLD > 39999
    #ACT
    GAMEGOLD - 40000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break
    #ELSEACT
    ReturnBoxItem 3
    MESSAGEBOX \\你的元宝不足40000!
    break
    ;==============================================================
    [@幸运3]
    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 3
    #ACT
    SetUpgradeItem 3
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
    <ImgEx:11:92:93:94:148:400/@强化幸运4><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
    <ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
    <ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
    <text:50000元宝:-45:328{FCOLOR=56}>
    <text:40%:-100:353{FCOLOR=56}>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 没有项链装备!!!!
    break

    [@强化幸运4]
    #IF
    random 20
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    CHANGEITEMADDVALUE boxitem3 1 + 1
    SendMsg 6 项链升级幸运成功!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 18
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 15
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 10
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 5
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 3
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 1
    CHECKGAMEGOLD > 49999
    #ACT
    GAMEGOLD - 50000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break
    #ELSEACT
    ReturnBoxItem 3
    MESSAGEBOX \\你的元宝不足50000!
    break
    ;==============================================================


    [@幸运4]
    #IF
    CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
    CHECKITEMADDVALUE boxitem3 1 = 4
    #ACT
    SetUpgradeItem 3
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
    <ImgEx:11:92:93:94:148:400/@强化幸运5><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
    <ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
    <ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
    <text:80000元宝:-45:328{FCOLOR=56}>
    <text:30%:-100:353{FCOLOR=56}>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 没有项链装备!!!!
    break

    [@强化幸运5]
    #IF
    random 70
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    movr P50 2 8
    SetNewItemValue boxitem3 0 + <$Str(P50)>
    SetNewItemValue boxitem3 1 + <$Str(P50)>
    CHANGEITEMADDVALUE boxitem3 1 + 1
    SendMsg 6 项链升级幸运成功!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    MOV P50
    goto @main
    break

    #IF
    random 22
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 25
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break



    #IF
    random 22
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break


    #IF
    random 23
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break


    #IF
    random 22
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 18
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 17
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 16
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 15
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 13
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 12
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 8
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 5
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 3
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break

    #IF
    random 1
    CHECKGAMEGOLD > 79999
    #ACT
    GAMEGOLD - 80000
    SendMsg 6 项链升级幸运失败!
    AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
    AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
    ReturnBoxItem 3
    goto @main
    break
    #ELSEACT
    ReturnBoxItem 3
    MESSAGEBOX \\你的元宝不足20000!
    break
    ;==============================================================

    [@幸运5]
    #IF
    CHECKITEMADDVALUE boxitem3 1 > 4
    #ACT
    SetUpgradeItem 3
    UNALLOWITEMINTOBOX
    MESSAGEBOX \?\?您的项链已经幸运5了!!!!
    goto @main
    break



    [@幸运转移]
    #IF
    #ACT
    OPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\
    <ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\
    <ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>

    <ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>
    <ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \







    [@ItemIntoBox0]
    #IF
    CHECKITEMTYPE boxitem0 <$BOXITEM[0].STDMODE>
    CheckItemAddValueEx boxitem0 > 4 0
    #ACT
    SetUpgradeItem 0
    SetUpgradeItem 1
    GETITEMADDVALUE boxitem0 1 <$STR(P11)>
    GETNEWITEMVALUE boxitem0 0 <$STR(P17)>
    GETNEWITEMVALUE boxitem0 1 <$STR(P18)>
    #SAY
    <ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\
    <ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\
    <ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>

    <ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>
    <ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \
    <text:炼器精魄X1:160:280{FCOLOR=56}>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 没有附加属性的装备!!!!
    break

    [@ItemIntoBox1]
    #IF
    CHECKITEMTYPE boxitem1 <$BOXITEM[0].STDMODE>
    #ELSEACT
    UNALLOWITEMINTOBOX
    MESSAGEBOX 转换必须是同类型的装备的装备!!!!
    break
    #IF
    CheckItemAddValueEx boxitem1 > 0 0
    #ACT
    MESSAGEBOX 装备有附加属性继续转移会覆盖原属性\是否转换? @确认 @取消


    [@取消]
    #ACT
    ReturnBoxItem 1
    BREAK


    [@转移]
    #IF
    CheckBoxItemCount 0
    CheckBoxItemCount 1
    CheckItem 炼器精魄 1
    #ACT
    Take 炼器精魄 1
    SetUpgradeItem 0
    SetUpgradeItem 1
    SetNewItemValue boxitem0 0 = 0
    SetNewItemValue boxitem1 0 + <$STR(P17)>
    SetNewItemValue boxitem0 1 = 0
    SetNewItemValue boxitem1 1 + <$STR(P18)>
    CHANGEITEMADDVALUE boxitem0 1 = 0
    CHANGEITEMADDVALUE boxitem1 1 = <$STR(P11)>
    ReturnBoxItem 0
    ReturnBoxItem 1
    SENDMSG 6 转移成功!
    CloseBigDialogBox
    CLOSEMERCHANTBIGDLG
    goto @main
    break
    #ELSEACT
    MESSAGEBOX 你没放入要转移的装备!或您没有炼器精魄X1!!!

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    小灰灰

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    小灰灰 2024-9-14 11:30:35 / 显示全部楼层
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